We were fools to think that we could ever command the deities and beasts that escaped the Rift. Watch them cause havoc in the Gods and Monsters event.
As the Rift becomes more and more unstable, anything that had been kept at bay by its power and our efforts rips free of its shackles and they have scores to settle. Every deity and its beastly minions are ready for revenge and whoever wins, we lose…
Event Rules:
For every "Divine & Demonic Forces" card in your deck, your "Mythical Beasts & Cryptids" cards gain +100 Attack permanently, while for every "Mythical Beasts & Cryptids" card in your deck, your "Divine & Demonic Forces" cards lose -50 Attack permanently.
The rewards for this event include 2 new taunts - “Glorious” and “Monstrous” - and also something wrapped up like a gift that’s been dead for thousands of years. Take care unwrapping that one. If you’re already covered in bandages, fear not, there will be some bonus gold to make you feel extra special instead.
We were fools to think that we could ever command the deities and beasts that escaped the Rift. Watch them cause havoc in the Gods and Monsters event.
As the Rift becomes more and more unstable, anything that had been kept at bay by its power and our efforts rips free of its shackles and they have scores to settle. Every deity and its beastly minions are ready for revenge and whoever wins, we lose…
Event Rules:
For every "Divine & Demonic Forces" card in your deck, your "Mythical Beasts & Cryptids" cards gain +100 Attack permanently, while for every "Mythical Beasts & Cryptids" card in your deck, your "Divine & Demonic Forces" cards lose -50 Attack permanently.
The rewards for this event include 2 new taunts - “Glorious” and “Monstrous” - and also something wrapped up like a gift that’s been dead for thousands of years. Take care unwrapping that one. If you’re already covered in bandages, fear not, there will be some bonus gold to make you feel extra special instead.
