May 5, 2025

Balance Patch: Celts and Nordic

Greetings, Champions,

Change stirs once more in the lands of the Celts and Nordics. Thanks to your steady stream of insight and feedback, we’ve been watching closely - especially the calls to strengthen the common cards of the Celtic ranks (ahem, common Celts).

With today’s update, we aim to breathe new life into these storied factions. The Celts rise with sharpened strength, and the Nordic horde embraces a few well-earned boons of their own.

Read on for the full list of changes:

Celts

Statline changes

Caoineag 2/14 -> 6/52

Buggane 3/24 -> 9/82

Knocker 3/25 -> 10/93

Redcap 4/33 -> 5/43

Púca 3/24 -> 5/41

Original:

  • When returned to your deck, if you have played 2 or more Common cards this game, your Common Celts cards, wherever they are, gain +20 Attack next turn.

New:

  • When returned to your deck, if you have played 2 or more Common cards this game, your Common Celts cards, wherever they are, gain +40 Attack next turn.

Abhartach 4/36 -> 6/54

Original:

  • When returned to your deck, if played adjacent to any Common card, your Common Celts cards, wherever they are, gain +5 Attack until played.

New:

  • When returned to your deck, if played adjacent to any Common card, your Common Celts cards, wherever they are, gain +30 Attack for two turns.

Blue Men of the Minch

Original:

  • When returned to your deck, a random Common Celts card in your deck gains +30 Attack next turn.

New:

  • When returned to your deck, a random Common Celts card in your deck gains +60 Attack until played.

Ellén Trechend 4/37 -> 6/56

Original:

  • When returned to your deck, for every Common card you have played this game, your Common Celts cards, wherever they are, gain +2 Attack until played.

New:

  • When returned to your deck, for every Common card you have played this game, your Common Celts cards, wherever they are, gain +3 Attack until played.

Banshee

Original:

  • When played, if you have played 4 or more Common cards this game, your Common Celts cards in-hand gain +30 Attack for two turns.

New:

  • When played, if you have played 4 or more Common cards this game, your Common Celts cards in-hand gain +70 Attack for two turns.

The Morrígan

Original:

  • When drawn, if you have played 6 or more Common cards this game, your Common and Rare Celts cards, wherever they are, gain +35 Attack until played.

New:

  • When drawn, if you have played 6 or more Common cards this game, your Common and Rare Celts cards, wherever they are, gain +55 Attack until played.

Changeling

Original:

  • When drawn, for every Common card you have played this game, your Epic and Fabled Celts cards, wherever they are, gain +3 Attack permanently.

New:

  • When drawn, for every Common card you have played this game, your Epic and Fabled Celts cards, wherever they are, gain +4 Attack permanently.

Nordic

Huginn and Muninn

Original:

  • When returned to your deck, your cards with 90 or more Base Attack, wherever they are, gain +18 Attack next turn.

New:

  • When returned to your deck, your Nordic cards, wherever they are, gain +10 Attack until played.

Valkyries 10/96 -> 9/86

Original:

  • When played, your Common cards with 7 or more Base Mana, wherever they are, gain +20 Attack until played.

New:

  • When played, your Common cards with 7 or more Base Mana, wherever they are, gain +20 Attack until played. If they are Nordic Common cards, they gain an additional +5 Attack until played.

Fossegrim

Original:

  • When played, your cards in-hand gain +24 Attack this turn.

New:

  • When played, your Nordic cards in-hand gain +33 Attack this turn.

Sleipnir

Original:

  • When played in the centre slot, your cards adjacent to this gain +30 Attack this turn.

New:

  • When played in the centre slot, your cards adjacent to this gain +30 Attack this turn, and one random Nordic card in your deck gains +40 Attack for two turns.

Jörmungandr 7/70 -> 8/80

Original:

  • When drawn, reduce the cost of your Nordic cards in-hand by -1 Mana permanently.

New:

  • When drawn, your Nordic cards in hand gain +35 Attack for two turns and cost -1 Mana permanently.
May 5, 2025

Balance Patch: Celts and Nordic

Greetings, Champions,

Change stirs once more in the lands of the Celts and Nordics. Thanks to your steady stream of insight and feedback, we’ve been watching closely - especially the calls to strengthen the common cards of the Celtic ranks (ahem, common Celts).

With today’s update, we aim to breathe new life into these storied factions. The Celts rise with sharpened strength, and the Nordic horde embraces a few well-earned boons of their own.

Read on for the full list of changes:

Celts

Statline changes

Caoineag 2/14 -> 6/52

Buggane 3/24 -> 9/82

Knocker 3/25 -> 10/93

Redcap 4/33 -> 5/43

Púca 3/24 -> 5/41

Original:

  • When returned to your deck, if you have played 2 or more Common cards this game, your Common Celts cards, wherever they are, gain +20 Attack next turn.

New:

  • When returned to your deck, if you have played 2 or more Common cards this game, your Common Celts cards, wherever they are, gain +40 Attack next turn.

Abhartach 4/36 -> 6/54

Original:

  • When returned to your deck, if played adjacent to any Common card, your Common Celts cards, wherever they are, gain +5 Attack until played.

New:

  • When returned to your deck, if played adjacent to any Common card, your Common Celts cards, wherever they are, gain +30 Attack for two turns.

Blue Men of the Minch

Original:

  • When returned to your deck, a random Common Celts card in your deck gains +30 Attack next turn.

New:

  • When returned to your deck, a random Common Celts card in your deck gains +60 Attack until played.

Ellén Trechend 4/37 -> 6/56

Original:

  • When returned to your deck, for every Common card you have played this game, your Common Celts cards, wherever they are, gain +2 Attack until played.

New:

  • When returned to your deck, for every Common card you have played this game, your Common Celts cards, wherever they are, gain +3 Attack until played.

Banshee

Original:

  • When played, if you have played 4 or more Common cards this game, your Common Celts cards in-hand gain +30 Attack for two turns.

New:

  • When played, if you have played 4 or more Common cards this game, your Common Celts cards in-hand gain +70 Attack for two turns.

The Morrígan

Original:

  • When drawn, if you have played 6 or more Common cards this game, your Common and Rare Celts cards, wherever they are, gain +35 Attack until played.

New:

  • When drawn, if you have played 6 or more Common cards this game, your Common and Rare Celts cards, wherever they are, gain +55 Attack until played.

Changeling

Original:

  • When drawn, for every Common card you have played this game, your Epic and Fabled Celts cards, wherever they are, gain +3 Attack permanently.

New:

  • When drawn, for every Common card you have played this game, your Epic and Fabled Celts cards, wherever they are, gain +4 Attack permanently.

Nordic

Huginn and Muninn

Original:

  • When returned to your deck, your cards with 90 or more Base Attack, wherever they are, gain +18 Attack next turn.

New:

  • When returned to your deck, your Nordic cards, wherever they are, gain +10 Attack until played.

Valkyries 10/96 -> 9/86

Original:

  • When played, your Common cards with 7 or more Base Mana, wherever they are, gain +20 Attack until played.

New:

  • When played, your Common cards with 7 or more Base Mana, wherever they are, gain +20 Attack until played. If they are Nordic Common cards, they gain an additional +5 Attack until played.

Fossegrim

Original:

  • When played, your cards in-hand gain +24 Attack this turn.

New:

  • When played, your Nordic cards in-hand gain +33 Attack this turn.

Sleipnir

Original:

  • When played in the centre slot, your cards adjacent to this gain +30 Attack this turn.

New:

  • When played in the centre slot, your cards adjacent to this gain +30 Attack this turn, and one random Nordic card in your deck gains +40 Attack for two turns.

Jörmungandr 7/70 -> 8/80

Original:

  • When drawn, reduce the cost of your Nordic cards in-hand by -1 Mana permanently.

New:

  • When drawn, your Nordic cards in hand gain +35 Attack for two turns and cost -1 Mana permanently.